![]() No, it would be a consequence of an intentional choice to render the portrait at that resolution. If the portraits were always created in low resolution and you could see the pixels, is ‘being able to count the pixels’ a bug? The effect in and of itself is of course put there on purpose, but to say it’s supposed to have a full reflection in total darkness is intellectually dishonest. Everything except fixing the actually bug. To say use more light is like saying, if there was a bug not allowing you to make female characters, to make a male with the lips as red as possible, pick a long hairstyle and get creative with the cheek color. There is no possible way they wanted that intentionally.Īgain, what’s the point of a portrait and all the lighting options if I can’t use them to make the portrait I want due to a blatant chunk of “missing pixels”? I want half of the face, including an eye, obscured in shadow. More like a white spot of missing pixels. It doesn’t even look like a reflection in a shadow. Is that what you’re honest purporting? It looks like you have a piece of white paper stuck to your eyeball. That being able to obscure part of your face, including your eyes, in shadow is the bug. To say otherwise would mean that in the first few moments when you start to you move the character around and it properly fades away in darkness, that THAT is the bug. It’s not intentional and they don’t look more realistic in shadows. Or you could wait until CCP upgrades the current character creator.ĭon’t insult my intelligence. ![]() Yes, it may unintentionally light up your eyes in a completely dark setting as a side effect, but there are ways to avoid that:įor example you can use more light in your picture (so people are able to see your portrait), intentionally make use of the reflection or close your eyes. It’s an easy way to make the eyes look more realistic by pretending the eyes reflect a light source, without actually calculating accurate reflections. Pretending it’s something else doesn’t fix anything nor make it look less odd. I’m bringing this up so they can fix the bug. To put it bluntly, it looks stupid and unnatural. That would look legit and not like an obvious out of place effect that looks like a piece of paper stuck on your eyeball. If you like this you should petition the CSM for a backlite eyes option if you’d like the glowing eyes look. Everyone should be able to make the pose and choose the lighting they desire. ![]() Furthermore, no one should have to make a portrait to accommodate a bug. It’s the eyes not acknowledging the lack of light and rendering the reflections how they would if there was light. It’s not a reflection from some hidden light source. This bug makes it impossible to obscure the eyes, as is the purpose of shadows across the face: To obscure. All the characters in cut-scenes looked like Goa’uld from Stargate SG-1. SWTOR had a similar issue a few years back that the devs eventually corrected. It’s clearly a bug as it’s full light reflection where there should be none.
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